diff --git a/main.py b/main.py index 0929919..38dd35c 100644 --- a/main.py +++ b/main.py @@ -28,7 +28,6 @@ def main(): # exit game after timeout start_time = time.time() chartMap() - optimizeAvailableTiles() while game_layer.game_state.turn < game_layer.game_state.max_turns: try: take_turn() @@ -90,7 +89,6 @@ def take_turn(): pass else: develop_society() - # messages and errors for console log for message in game_layer.game_state.messages: print(message) @@ -141,14 +139,14 @@ def take_turn(): def chartMap(): state = game_layer.game_state - availableTiles = [] for x in range(len(state.map) - 1): for y in range(len(state.map) - 1): if state.map[x][y] == 0: availableTiles.append((x, y)) - + optimizeAvailableTiles() def optimizeAvailableTiles(): + #hitta #utilities antal bästa platser i mitten av smeten och sätt de först, sätt allt runt dem i ordning så närmast är längst fram i listan pass