import requests from requests import RequestException base_api_path = "https://game.considition.com/api/game/" sess = None def new_game(api_key, game_options=""): try: global sess if not sess: sess = requests.Session() response = sess.post(base_api_path + "new", json=game_options, headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not create new game") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not create new game") print("Something went wrong with the request: " + str(e)) def start_game(api_key, game_id=None): if game_id: game_id = "?GameId=" + game_id else: game_id = "" try: global sess if not sess: sess = requests.Session() response = sess.get(base_api_path + "start" + game_id, headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not start game") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not start game") print("Something went wrong with the request: " + str(e)) def end_game(api_key, game_id=None): if game_id: game_id = "?GameId=" + game_id else: game_id = "" try: global sess if not sess: sess = requests.Session() response = sess.get(base_api_path + "end" + game_id, headers={"x-api-key": api_key}) if response.status_code == 200: return print("Fatal Error: could not end game") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not end game") print("Something went wrong with the request: " + str(e)) def get_score(api_key, game_id=None): if game_id: game_id = "?GameId=" + game_id else: game_id = "" try: global sess if not sess: sess = requests.Session() response = sess.get(base_api_path + "score" + game_id, headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not get score") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not get score") print("Something went wrong with the request: " + str(e)) def get_game_info(api_key, game_id=None): if game_id: game_id = "?GameId=" + game_id else: game_id = "" try: global sess if not sess: sess = requests.Session() response = sess.get(base_api_path + "gameInfo" + game_id, headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not get game info") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not get game info") print("Something went wrong with the request: " + str(e)) def place_foundation(api_key, foundation, game_id=None): if game_id: game_id = "?GameId=" + game_id else: game_id = "" try: global sess if not sess: sess = requests.Session() response = sess.post(base_api_path + "action/startBuild" + game_id, json=foundation, headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not do action place foundation") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not do action place foundation") print("Something went wrong with the request: " + str(e)) def build(api_key, pos, game_id=None): if game_id: game_id = "?GameId=" + game_id else: game_id = "" try: global sess if not sess: sess = requests.Session() response = sess.post(base_api_path + "action/Build" + game_id, json=pos, headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not do action build") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not do action build") print("Something went wrong with the request: " + str(e)) def maintenance(api_key, pos, game_id=None): if game_id: game_id = "?GameId=" + game_id else: game_id = "" try: global sess if not sess: sess = requests.Session() response = sess.post(base_api_path + "action/maintenance" + game_id, json=pos, headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not do action maintenance") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not do action maintenance") print("Something went wrong with the request: " + str(e)) def demolish(api_key, pos, game_id=None): if game_id: game_id = "?GameId=" + game_id else: game_id = "" try: global sess if not sess: sess = requests.Session() response = sess.post(base_api_path + "action/demolish" + game_id, json=pos, headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not do action demolish") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not do action demolish") print("Something went wrong with the request: " + str(e)) def wait(api_key, game_id=None): if game_id: game_id = "?GameId=" + game_id else: game_id = "" try: global sess if not sess: sess = requests.Session() response = sess.post(base_api_path + "action/wait" + game_id, headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not do action wait") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not do action wait") print("Something went wrong with the request: " + str(e)) def adjust_energy(api_key, energy_level, game_id=None): if game_id: game_id = "?GameId=" + game_id else: game_id = "" try: global sess if not sess: sess = requests.Session() response = sess.post(base_api_path + "action/adjustEnergy" + game_id, json=energy_level, headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not do action adjust energy level") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not do action adjust energy level") print("Something went wrong with the request: " + str(e)) def buy_upgrades(api_key, upgrade, game_id=None): if game_id: game_id = "?GameId=" + game_id else: game_id = "" try: global sess if not sess: sess = requests.Session() response = sess.post(base_api_path + "action/buyUpgrade" + game_id, json=upgrade, headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not do action buy upgrades") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not do action buy upgrades") print("Something went wrong with the request: " + str(e)) def get_game_state(api_key, game_id=None): if game_id: game_id = "?GameId=" + game_id else: game_id = "" try: global sess if not sess: sess = requests.Session() response = sess.get(base_api_path + "gameState" + game_id, headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not get game state") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not do get game state") print("Something went wrong with the request: " + str(e)) def get_games(api_key): try: global sess if not sess: sess = requests.Session() response = sess.get(base_api_path + "games", headers={"x-api-key": api_key}) if response.status_code == 200: return response.json() print("Fatal Error: could not get games") print(str(response.status_code) + " " + response.reason + ": " + response.text) except RequestException as e: print("Fatal Error: could not get games") print("Something went wrong with the request: " + str(e))