/* Copyright (C) 2013-2015 Kristian Lauszus, TKJ Electronics. All rights reserved. This software may be distributed and modified under the terms of the GNU General Public License version 2 (GPL2) as published by the Free Software Foundation and appearing in the file GPL2.TXT included in the packaging of this file. Please note that GPL2 Section 2[b] requires that all works based on this software must also be made publicly available under the terms of the GPL2 ("Copyleft"). Contact information ------------------- Kristian Lauszus, TKJ Electronics Web : http://www.tkjelectronics.dk e-mail : kristianl@tkjelectronics.dk */ #if defined(ENABLE_USB) || defined(ENABLE_SPEKTRUM) static uint8_t ps3OldLed, wiiOldLed, ps4OldBatteryLevel; #ifdef ENABLE_XBOX static LEDEnum xboxOldLed; #endif #ifdef ENABLE_SPP void readSPPData() { if (SerialBT.connected) { // The SPP connection won't return data as fast as the controllers, so we will handle it separately if (SerialBT.available()) { uint8_t i = 0; while (1) { dataInput[i] = SerialBT.read(); if (dataInput[i] == -1) // Error while reading the string return; if (dataInput[i] == ';') // Keep reading until it reads a semicolon break; if (++i >= sizeof(dataInput) / sizeof(dataInput[0])) // String is too long return; } bluetoothData = true; setValues(dataInput); } } } #endif // ENABLE_SPP void readUsb() { #ifdef ENABLE_USB Usb.Task(); // The SPP data is actually not send until this is called, one could call SerialBT.send() directly as well if (Usb.getUsbTaskState() == USB_STATE_ERROR && layingDown) { // Check if the USB state machine is in an error state, but also make sure the robot is laying down Serial.println(F("USB fail")); Usb.vbusPower(vbus_off); delay(1000); Usb.vbusPower(vbus_on); Usb.setUsbTaskState(USB_DETACHED_SUBSTATE_WAIT_FOR_DEVICE); // Reset state machine } #endif // ENABLE_USB #ifdef ENABLE_SPP readSPPData(); #endif // ENABLE_SPP if (millis() > (receiveControlTimer + receiveControlTimeout)) { commandSent = false; // We use this to detect when there has already been sent a command by one of the controllers #ifdef ENABLE_PS3 if (PS3.PS3Connected) { if (PS3.getButtonPress(SELECT)) { stopAndReset(); while (!PS3.getButtonPress(START)) Usb.Task(); } else if (PS3.getButtonPress(CROSS) || (PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatY) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(RightHatY) > 137)) steer(updatePS3); } else if (PS3.PS3NavigationConnected && (PS3.getAnalogHat(LeftHatX) > 200 || PS3.getAnalogHat(LeftHatX) < 55 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117)) steer(updatePS3); #endif // ENABLE_PS3 #ifdef ENABLE_PS4 if (PS4.connected() && !commandSent) { if (PS4.getButtonPress(SHARE)) { stopAndReset(); while (!PS4.getButtonPress(OPTIONS)) Usb.Task(); } else if (PS4.getButtonPress(CROSS) || PS4.getAnalogHat(LeftHatY) < 117 || PS4.getAnalogHat(RightHatY) < 117 || PS4.getAnalogHat(LeftHatY) > 137 || PS4.getAnalogHat(RightHatY) > 137) steer(updatePS4); } #endif // ENABLE_PS4 #ifdef ENABLE_WII if (Wii.wiimoteConnected && !Wii.wiiUProControllerConnected && !commandSent) { if (Wii.getButtonPress(B) || (Wii.nunchuckConnected && (Wii.getAnalogHat(HatX) > 137 || Wii.getAnalogHat(HatX) < 117 || Wii.getAnalogHat(HatY) > 137 || Wii.getAnalogHat(HatY) < 117))) steer(updateWii); } else if (Wii.wiiUProControllerConnected && !commandSent) { // The Wii U Pro Controller Joysticks has an range from approximately 800-3200 if (Wii.getButtonPress(MINUS)) { stopAndReset(); while (!Wii.getButtonPress(PLUS)) Usb.Task(); } else if (Wii.getAnalogHat(LeftHatY) > 2200 || Wii.getAnalogHat(LeftHatY) < 1800 || Wii.getAnalogHat(RightHatY) > 2200 || Wii.getAnalogHat(RightHatY) < 1800) steer(updateWii); } #endif // ENABLE_WII #ifdef ENABLE_XBOX if (Xbox.Xbox360Connected[0] && !commandSent) { // We will only read from the first controller, up to four is supported by one receiver if (Xbox.getButtonPress(BACK)) { stopAndReset(); while (!Xbox.getButtonPress(START)) Usb.Task(); } else if (Xbox.getAnalogHat(LeftHatY) < -7500 || Xbox.getAnalogHat(RightHatY) < -7500 || Xbox.getAnalogHat(LeftHatY) > 7500 || Xbox.getAnalogHat(RightHatY) > 7500) steer(updateXbox); } #endif // ENABLE_XBOX #ifdef ENABLE_SPEKTRUM if (spekConnected) { if (millis() - spekConnectedTimer > 100) // If it has been more than 100ms since last data, then it must be disconnected spekConnected = false; else { if (!commandSent && (rcValue[RC_CHAN_ROLL] < 1490 || rcValue[RC_CHAN_ROLL] > 1510 || rcValue[RC_CHAN_PITCH] < 1490 || rcValue[RC_CHAN_PITCH] > 1510)) steer(updateSpektrum); } } #endif // ENABLE_SPEKTRUM if (!commandSent) // If there hasn't been send a command by now, then send stop steer(stop); } #ifdef ENABLE_PS3 if (PS3.PS3Connected || PS3.PS3NavigationConnected) { if (PS3.getButtonClick(PS)) { PS3.disconnect(); ps3OldLed = 0; // Reset value } } #endif // ENABLE_PS3 #ifdef ENABLE_PS4 if (PS4.connected()) { if (PS4.getButtonClick(PS)) { PS4.disconnect(); ps4OldBatteryLevel = 0; // Reset value } } #endif // ENABLE_PS4 #ifdef ENABLE_WII if (Wii.wiimoteConnected || Wii.wiiUProControllerConnected) { if (Wii.getButtonClick(HOME)) { Wii.disconnect(); wiiOldLed = 0; // Reset value } } #endif // ENABLE_WII #ifdef ENABLE_XBOX if (Xbox.Xbox360Connected[0]) { if (Xbox.getButtonClick(XBOX)) { Xbox.disconnect(); xboxOldLed = OFF; // Reset value } } #endif // ENABLE_XBOX #if defined(ENABLE_PS3) || defined(ENABLE_PS4) || defined(ENABLE_WII) || defined(ENABLE_XBOX) if (millis() - ledTimer > 1000) { // Update every 1s ledTimer = millis(); updateLEDs(); } #endif // defined(ENABLE_PS3) || defined(ENABLE_PS4) || defined(ENABLE_WII) || defined(ENABLE_XBOX) } #if defined(ENABLE_PS3) || defined(ENABLE_PS4) || defined(ENABLE_WII) || defined(ENABLE_XBOX) void updateLEDs() { uint8_t Led; #ifdef ENABLE_PS3 if (PS3.PS3Connected) { if (ps3RumbleEnable) { ps3RumbleEnable = false; PS3.setRumbleOn(RumbleLow); ps3RumbleDisable = true; ledTimer -= 500; // Turn off again in 500ms } else if (ps3RumbleDisable) { ps3RumbleDisable = false; PS3.setRumbleOff(); ps3OldLed = 0; // Reset value } else { if (PS3.getStatus(Shutdown)) { // Blink all LEDs if (ps3OldLed) Led = 0x00; // All off else Led = 0x0F; // All on } else if (PS3.getStatus(Dying)) Led = 0x01; // LED1 on else if (PS3.getStatus(Low)) Led = 0x03; // LED1 and LED2 on else if (PS3.getStatus(High)) Led = 0x07; // LED1, LED2 and LED3 on else if (PS3.getStatus(Full)) Led = 0x0F; // LED1, LED2, LED3 and LED4 on else if (PS3.getStatus(Charging)) Led = (ps3OldLed == 0x0F ? 0x01 : (ps3OldLed << 1 | 1) & 0x0F); // Indicate charging using the LEDs else Led = ps3OldLed; if (Led != ps3OldLed) { ps3OldLed = Led; PS3.setLedRaw(Led); } } } else if (PS3.PS3NavigationConnected) { if (PS3.getStatus(Shutdown)) PS3.setLedToggle(LED1); // Blink LED else { Led = 0x01; // LED on if (Led != ps3OldLed) { ps3OldLed = Led; PS3.setLedRaw(Led); } } } #endif // ENABLE_PS3 #ifdef ENABLE_PS4 if (PS4.connected()) { if (ps4RumbleEnabled) { ps4RumbleEnabled = false; PS4.setRumbleOff(); ps4OldBatteryLevel = 0; // Reset value } else { uint8_t ps4BatteryLevel = PS4.getBatteryLevel(); if (ps4BatteryLevel != ps4OldBatteryLevel) { ps4OldBatteryLevel = ps4BatteryLevel; PS4.setLed(0, 0, ps4BatteryLevel * 17); // The battery status is in the range from 0-15, by multiplying we get it in the range 0-255 if (ps4BatteryLevel < 2) PS4.setLedFlash(10, 10); // Blink rapidly else PS4.setLedFlash(0xFF, 0); // Turn on } } } #endif // ENABLE_PS4 #ifdef ENABLE_WII if (Wii.wiimoteConnected || Wii.wiiUProControllerConnected) { if (wiiRumbleEnabled) { wiiRumbleEnabled = false; Wii.setRumbleOff(); wiiOldLed = 0; // Reset value } else { uint8_t batteryLevel = Wii.getBatteryLevel(); if (batteryLevel < 60) { // Blink all LEDs if (wiiOldLed) Led = 0x00; // All off else Led = 0xF0; // All on } else if (batteryLevel < 110) Led = 0x10; // LED1 on else if (batteryLevel < 160) Led = 0x30; // LED1 and LED2 on else if (batteryLevel < 210) Led = 0x70; // LED1, LED2 and LED3 on else Led = 0xF0; // LED1, LED2, LED3 and LED4 on if (Led != wiiOldLed) { wiiOldLed = Led; Wii.setLedRaw(Led); } } } #endif // ENABLE_WII #ifdef ENABLE_XBOX if (Xbox.Xbox360Connected[0]) { if (xboxRumbleDisable) { xboxRumbleDisable = false; Xbox.setRumbleOff(); xboxOldLed = OFF; // Reset value } else { uint8_t batteryLevel = Xbox.getBatteryLevel(); LEDEnum xboxLed; if (batteryLevel == 0) xboxLed = LED1; else if (batteryLevel == 1) xboxLed = LED2; else if (batteryLevel == 2) xboxLed = LED3; else xboxLed = LED4; if (xboxLed != xboxOldLed) { xboxOldLed = xboxLed; Xbox.setLedOn(xboxLed); } } } #endif // ENABLE_XBOX } #ifdef ENABLE_PS3 void onInitPS3() { // This function is called when the controller is first initialized if (PS3.PS3Connected) { // We only check the normal PS3 controller as the Navigation controller doesn't have rumble support updateLEDs(); // Turn the LEDs on according to the voltage level ledTimer = millis() - 500; // Wait 500ms before turning rumble on ps3RumbleEnable = true; // We can't sent commands to the PS3 controller that often, so we don't send the command here } } #endif // ENABLE_PS3 #ifdef ENABLE_PS4 void onInitPS4() { // This function is called when the controller is first initialized if (PS4.connected()) { // Check if the PS4 controller is connected updateLEDs(); // Turn the LEDs on according to the voltage level ledTimer = millis() - 500; // This will turn the rumble off again after 500ms PS4.setRumbleOn(RumbleLow); ps4RumbleEnabled = true; } } #endif // ENABLE_PS4 #ifdef ENABLE_WII void onInitWii() { // This function is called when the controller is first initialized if (Wii.wiimoteConnected) { // Both the Wiimote and the Wii U Pro Controller updateLEDs(); // Turn the LEDs on according to the voltage level ledTimer = millis() - 500; // This will turn the rumble off again after 500ms Wii.setRumbleOn(); wiiRumbleEnabled = true; } } #endif // ENABLE_WII #ifdef ENABLE_XBOX void onInitXbox() { // This function is called when the controller is first initialized if (Xbox.Xbox360Connected[0]) { // Xbox wireless controller ledTimer = millis() - 500; // This will turn the rumble off again after 500ms Xbox.setRumbleOn(0x00, 0xFF); xboxRumbleDisable = true; } } #endif // ENABLE_XBOX #endif // defined(ENABLE_PS3) || defined(ENABLE_PS4) || defined(ENABLE_WII) || defined(ENABLE_XBOX) #endif // defined(ENABLE_USB) || defined(ENABLE_SPEKTRUM) #if defined(ENABLE_SPP) || defined(ENABLE_PS3) || defined(ENABLE_PS4) || defined(ENABLE_WII) || defined(ENABLE_XBOX) || defined(ENABLE_TOOLS) || defined(ENABLE_SPEKTRUM) void steer(Command command) { commandSent = true; // Used to see if there has already been send a command or not steerStop = false; targetOffset = turningOffset = 0; // Set both to 0 #if defined(ENABLE_SPP) || defined(ENABLE_TOOLS) if (command == joystick) { if (sppData2 > 0) // Forward targetOffset = scale(sppData2, 0, 1, 0, cfg.controlAngleLimit); else if (sppData2 < 0) // Backward targetOffset = -scale(sppData2, 0, -1, 0, cfg.controlAngleLimit); if (sppData1 > 0) // Right turningOffset = scale(sppData1, 0, 1, 0, cfg.turningLimit); else if (sppData1 < 0) // Left turningOffset = -scale(sppData1, 0, -1, 0, cfg.turningLimit); } else if (command == imu) { if (sppData1 > 0) // Forward targetOffset = scale(sppData1, 0, 36, 0, cfg.controlAngleLimit); else if (sppData1 < 0) // Backward targetOffset = -scale(sppData1, 0, -36, 0, cfg.controlAngleLimit); if (sppData2 > 0) // Right turningOffset = scale(sppData2, 0, 45, 0, cfg.turningLimit); else if (sppData2 < 0) // Left turningOffset = -scale(sppData2, 0, -45, 0, cfg.turningLimit); } #endif // ENABLE_SPP or ENABLE_TOOLS #ifdef ENABLE_PS3 if (command == updatePS3) { if (PS3.PS3Connected) { if (PS3.getButtonPress(CROSS)) { if (PS3.getAngle(Pitch) > 180) // Forward targetOffset = scale(PS3.getAngle(Pitch), 180, 216, 0, cfg.controlAngleLimit); else if (PS3.getAngle(Pitch) < 180) // Backward targetOffset = -scale(PS3.getAngle(Pitch), 180, 144, 0, cfg.controlAngleLimit); if (PS3.getAngle(Roll) > 180) // Right turningOffset = scale(PS3.getAngle(Roll), 180, 225, 0, cfg.turningLimit); else if (PS3.getAngle(Roll) < 180) // Left turningOffset = -scale(PS3.getAngle(Roll), 180, 135, 0, cfg.turningLimit); } else { if (PS3.getAnalogHat(LeftHatY) < 117 && PS3.getAnalogHat(RightHatY) < 117) // Forward targetOffset = scale(PS3.getAnalogHat(LeftHatY) + PS3.getAnalogHat(RightHatY), 232, 0, 0, cfg.controlAngleLimit); // Scale from 232-0 to 0-controlAngleLimit else if (PS3.getAnalogHat(LeftHatY) > 137 && PS3.getAnalogHat(RightHatY) > 137) // Backward targetOffset = -scale(PS3.getAnalogHat(LeftHatY) + PS3.getAnalogHat(RightHatY), 276, 510, 0, cfg.controlAngleLimit); // Scale from 276-510 to 0-controlAngleLimit if (((int16_t)PS3.getAnalogHat(LeftHatY) - (int16_t)PS3.getAnalogHat(RightHatY)) > 15) // Left turningOffset = -scale(abs((int16_t)PS3.getAnalogHat(LeftHatY) - (int16_t)PS3.getAnalogHat(RightHatY)), 0, 255, 0, cfg.turningLimit); // Scale from 0-255 to 0-turningLimit else if (((int16_t)PS3.getAnalogHat(RightHatY) - (int16_t)PS3.getAnalogHat(LeftHatY)) > 15) // Right turningOffset = scale(abs((int16_t)PS3.getAnalogHat(LeftHatY) - (int16_t)PS3.getAnalogHat(RightHatY)), 0, 255, 0, cfg.turningLimit); // Scale from 0-255 to 0-turningLimit } } else { // It must be a Navigation controller then if (PS3.getAnalogHat(LeftHatY) < 117) // Forward targetOffset = scale(PS3.getAnalogHat(LeftHatY), 116, 0, 0, cfg.controlAngleLimit); // Scale from 116-0 to 0-controlAngleLimit else if (PS3.getAnalogHat(LeftHatY) > 137) // Backward targetOffset = -scale(PS3.getAnalogHat(LeftHatY), 138, 255, 0, cfg.controlAngleLimit); // Scale from 138-255 to 0-controlAngleLimit if (PS3.getAnalogHat(LeftHatX) < 55) // Left turningOffset = -scale(PS3.getAnalogHat(LeftHatX), 54, 0, 0, cfg.turningLimit); // Scale from 54-0 to 0-turningLimit else if (PS3.getAnalogHat(LeftHatX) > 200) // Right turningOffset = scale(PS3.getAnalogHat(LeftHatX), 201, 255, 0, cfg.turningLimit); // Scale from 201-255 to 0-turningLimit } } #endif // ENABLE_PS3 #ifdef ENABLE_PS4 if (command == updatePS4) { if (PS4.getButtonPress(CROSS)) { if (PS4.getAngle(Pitch) > 180) // Forward targetOffset = scale(PS4.getAngle(Pitch), 180, 216, 0, cfg.controlAngleLimit); else if (PS4.getAngle(Pitch) < 180) // Backward targetOffset = -scale(PS4.getAngle(Pitch), 180, 144, 0, cfg.controlAngleLimit); if (PS4.getAngle(Roll) < 180) // Right turningOffset = scale(PS4.getAngle(Roll), 180, 135, 0, cfg.turningLimit); else if (PS4.getAngle(Roll) > 180) // Left turningOffset = -scale(PS4.getAngle(Roll), 180, 225, 0, cfg.turningLimit); } else { if (PS4.getAnalogHat(LeftHatY) < 117 && PS4.getAnalogHat(RightHatY) < 117) // Forward targetOffset = scale(PS4.getAnalogHat(LeftHatY) + PS4.getAnalogHat(RightHatY), 232, 0, 0, cfg.controlAngleLimit); // Scale from 232-0 to 0-controlAngleLimit else if (PS4.getAnalogHat(LeftHatY) > 137 && PS4.getAnalogHat(RightHatY) > 137) // Backward targetOffset = -scale(PS4.getAnalogHat(LeftHatY) + PS4.getAnalogHat(RightHatY), 276, 510, 0, cfg.controlAngleLimit); // Scale from 276-510 to 0-controlAngleLimit if (((int16_t)PS4.getAnalogHat(LeftHatY) - (int16_t)PS4.getAnalogHat(RightHatY)) > 15) // Left turningOffset = -scale(abs((int16_t)PS4.getAnalogHat(LeftHatY) - (int16_t)PS4.getAnalogHat(RightHatY)), 0, 255, 0, cfg.turningLimit); // Scale from 0-255 to 0-turningLimit else if (((int16_t)PS4.getAnalogHat(RightHatY) - (int16_t)PS4.getAnalogHat(LeftHatY)) > 15) // Right turningOffset = scale(abs((int16_t)PS4.getAnalogHat(LeftHatY) - (int16_t)PS4.getAnalogHat(RightHatY)), 0, 255, 0, cfg.turningLimit); // Scale from 0-255 to 0-turningLimit } } #endif // ENABLE_PS4 #ifdef ENABLE_WII if (command == updateWii) { if (!Wii.wiiUProControllerConnected) { if (Wii.getButtonPress(B)) { if (Wii.getPitch() > 180) // Forward targetOffset = scale(Wii.getPitch(), 180, 216, 0, cfg.controlAngleLimit); else if (Wii.getPitch() < 180) // Backward targetOffset = -scale(Wii.getPitch(), 180, 144, 0, cfg.controlAngleLimit); if (Wii.getRoll() > 180) // Right turningOffset = scale(Wii.getRoll(), 180, 225, 0, cfg.turningLimit); else if (Wii.getRoll() < 180) // Left turningOffset = -scale(Wii.getRoll(), 180, 135, 0, cfg.turningLimit); } else { // Read the Nunchuck controller if (Wii.getAnalogHat(HatY) > 137) // Forward targetOffset = scale(Wii.getAnalogHat(HatY), 138, 230, 0, cfg.controlAngleLimit); else if (Wii.getAnalogHat(HatY) < 117) // Backward targetOffset = -scale(Wii.getAnalogHat(HatY), 116, 25, 0, cfg.controlAngleLimit); if (Wii.getAnalogHat(HatX) > 137) // Right turningOffset = scale(Wii.getAnalogHat(HatX), 138, 230, 0, cfg.turningLimit); else if (Wii.getAnalogHat(HatX) < 117) // Left turningOffset = -scale(Wii.getAnalogHat(HatX), 116, 25, 0, cfg.turningLimit); } } else { // It must be a Wii U Pro Controller then if (Wii.getAnalogHat(LeftHatY) > 2200 && Wii.getAnalogHat(RightHatY) > 2200) // Forward targetOffset = scale(Wii.getAnalogHat(LeftHatY) + Wii.getAnalogHat(RightHatY), 4402, 6400, 0, cfg.controlAngleLimit); // Scale from 4402-6400 to 0-controlAngleLimit else if (Wii.getAnalogHat(LeftHatY) < 1800 && Wii.getAnalogHat(RightHatY) < 1800) // Backward targetOffset = -scale(Wii.getAnalogHat(LeftHatY) + Wii.getAnalogHat(RightHatY), 3598, 1600, 0, cfg.controlAngleLimit); // Scale from 3598-1600 to 0-controlAngleLimit if (((int16_t)Wii.getAnalogHat(RightHatY) - (int16_t)Wii.getAnalogHat(LeftHatY)) > 200) // Left turningOffset = -scale(abs((int16_t)Wii.getAnalogHat(LeftHatY) - (int16_t)Wii.getAnalogHat(RightHatY)), 0, 2400, 0, cfg.turningLimit); // Scale from 0-2400 to 0-turningLimit else if (((int16_t)Wii.getAnalogHat(LeftHatY) - (int16_t)Wii.getAnalogHat(RightHatY)) > 200) // Right turningOffset = scale(abs((int16_t)Wii.getAnalogHat(LeftHatY) - (int16_t)Wii.getAnalogHat(RightHatY)), 0, 2400, 0, cfg.turningLimit); // Scale from 0-2400 to 0-turningLimit } } #endif // ENABLE_WII #ifdef ENABLE_XBOX if (command == updateXbox) { if (Xbox.getAnalogHat(LeftHatY) > 7500 && Xbox.getAnalogHat(RightHatY) > 7500) // Forward targetOffset = scale((int32_t)Xbox.getAnalogHat(LeftHatY) + (int32_t)Xbox.getAnalogHat(RightHatY), 15002, 65534, 0, cfg.controlAngleLimit); // Scale from 15002-65534 to 0-controlAngleLimit else if (Xbox.getAnalogHat(LeftHatY) < -7500 && Xbox.getAnalogHat(RightHatY) < -7500) // Backward targetOffset = -scale((int32_t)Xbox.getAnalogHat(LeftHatY) + (int32_t)Xbox.getAnalogHat(RightHatY), -15002, -65536, 0, cfg.controlAngleLimit); // Scale from -15002-(-65536) to 0-controlAngleLimit if (((int32_t)Xbox.getAnalogHat(RightHatY) - (int32_t)Xbox.getAnalogHat(LeftHatY)) > 7500) // Left turningOffset = -scale(abs((int32_t)Xbox.getAnalogHat(LeftHatY) - (int32_t)Xbox.getAnalogHat(RightHatY)), 0, 65535, 0, cfg.turningLimit); // Scale from 0-65535 to 0-turningLimit else if (((int32_t)Xbox.getAnalogHat(LeftHatY) - (int32_t)Xbox.getAnalogHat(RightHatY)) > 7500) // Right turningOffset = scale(abs((int32_t)Xbox.getAnalogHat(LeftHatY) - (int32_t)Xbox.getAnalogHat(RightHatY)), 0, 65535, 0, cfg.turningLimit); // Scale from 0-65535 to 0-turningLimit } #endif // ENABLE_XBOX #ifdef ENABLE_SPEKTRUM if (command == updateSpektrum) { if (rcValue[RC_CHAN_PITCH] > 1500) // Forward targetOffset = scale(rcValue[RC_CHAN_PITCH], 1500, 2000, 0, cfg.controlAngleLimit); else if (rcValue[RC_CHAN_PITCH] < 1500) // Backward targetOffset = -scale(rcValue[RC_CHAN_PITCH], 1500, 1000, 0, cfg.controlAngleLimit); if (rcValue[RC_CHAN_ROLL] < 1500) // Left turningOffset = -scale(rcValue[RC_CHAN_ROLL], 1500, 1000, 0, cfg.turningLimit); else if (rcValue[RC_CHAN_ROLL] > 1500) // Right turningOffset = scale(rcValue[RC_CHAN_ROLL], 1500, 2000, 0, cfg.turningLimit); } #endif // ENABLE_SPEKTRUM if (command == stop) { steerStop = true; if (lastCommand != stop) { // Set new stop position targetPosition = getWheelsPosition(); stopped = false; } } lastCommand = command; } float scale(float input, float inputMin, float inputMax, float outputMin, float outputMax) { // Like map() just returns a float float output; if (inputMin < inputMax) output = (input - inputMin) / ((inputMax - inputMin) / (outputMax - outputMin)); else output = (inputMin - input) / ((inputMin - inputMax) / (outputMax - outputMin)); if (output > outputMax) output = outputMax; else if (output < outputMin) output = outputMin; return output; } #endif // defined(ENABLE_SPP) || defined(ENABLE_PS3) || defined(ENABLE_PS4) || defined(ENABLE_WII) || defined(ENABLE_XBOX) || defined(ENABLE_TOOLS) || defined(ENABLE_SPEKTRUM)