testing buildings in develop
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10
main.py
10
main.py
@ -270,13 +270,11 @@ def something_needs_attention():
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def develop_society():
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state = game_layer.game_state
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if len(game_layer.game_state.residences) < 4:
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if len(state.residences) < 5:
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build("Apartments")
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elif len(game_layer.game_state.utilities) <1:
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game_layer.place_foundation((3,6), "WindTurbine")
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elif (state.utilities[0].build_progress < 100):
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game_layer.build((3,6))
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elif state.funds > 25000 and len(game_layer.game_state.residences) < 7:
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elif len(state.utilities) < 1:
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build("WindTurbine")
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elif state.funds > 25000 and len(game_layer.game_state.residences) < 11:
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build("HighRise")
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else:
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game_layer.wait()
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